About project

Restoring Smiles in today's uncertain times

Developing concepts and methods of adult education
The purpose of the project is to develop innovative concepts and methods of education specifically tailored to adults. The focus will be on developing a social-emotional curriculum to make adult learners feel more satisfied with themselves in general! This will be achieved by training the educators working with the target group on how to approach their work in order to create the conditions for quality delivery of both the educational content and the wider well-being of adults.

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PROBLEM

Challenges faced by adult

The COVID-19 pandemic, the armed conflicts on European soil, and the rapidly changing society, have deepened people’s distress in the field of mental health. People of all ages, who were already experiencing individual distress before the pandemic, were particularly vulnerable. The target audience for adult education programmes is an audience that is facing certain changes – this can be family circumstances (children becoming independent, changes in family dynamics, etc.), career circumstances (employers’ demands, the impact of digitisation on changed work processes, a lag in the possession of skills for quality work, etc.), etc., but also the impact of the crisis on the quality of work, the impact of digitisation on the quality of work, etc. The target audience aged between 40 and 60 is finding it more difficult to adapt to all these changes, as well as to the changes brought about by the lack of access to various activities as a result of the pandemic. This maladaptation results in self-doubt and general dissatisfaction, which in turn affects the quality of participation in the various adult education programmes, including early exit from these programmes. The challenges faced by adult organisations are mainly the lack of motivation of the participants in our programmes, the poorer impact on the participants, the early departure of the participants, the stress of the trainers when the objectives are not achieved, etc.

The project will address the above challenges by developing a methodology for adult educators to foster happiness among adults. We will develop and implement a new, attractive tool – the dissatisfaction escape room – as part of the developed methodology.

The methodology will be made available to all adult educators, as well as other sectors (youth workers, teachers, social workers) to use at the beginning of each training programme to first create a sense of value and satisfaction among the participants. In this way, participants will be more motivated for the next steps of the educational process in which they are involved.

Creating
Solution
Education and training provide both spatially and pedagogically a framework in which to develop our wellbeing.In turn, our wellbeing influences our success in education and training. The two are therefore interlinked. One influences the other and vice versa. https://lllplatform.eu/lll/wp-content/uploads/2021/12/PP21.pdf
READ MORE ABOUT OUR METHODS

OBJECTIVES

The project will increase the motivation of adults to participate in formal and non-formal adult education programmes

This project will increase social interaction between adults,

The project increase the impact of the educational programmes on the participants,

Train adult educators to implement the methodology and the developed tool in their own educational programmes.

Booklet of Good Practices

In the pursuit of this objective, we harnessed a multipronged methodology that encompassed insightful interviews, rigorous desk research, and robust partner
collaboration. We engaged with adult educators, learners, and professionals beyond the realm of education, amassing a wealth of experiences, perspectives,
and practices. Through this process, we identified a repository of 80 potential good practices, each contributing to the tapestry of adult well-being.

Following meticulous evaluation, discussions, and careful consideration, we distilled this pool to its essence—40 exemplary practices that resonated with efficacy, innovation, and adaptability. Organized into four thematic chapters, these practices reflect the multifaceted nature of adult well-being enhancement:

Methodology for training content development

In our commitment to enhancing happiness and well-being, we are developing a unique educational toolkit that includes an escape room designed to explore the theme of happiness. Alongside this innovative tool, we are creating a comprehensive training program for adult educators. This training is rooted in our meticulously crafted competency matrix, ensuring that educators are well-versed in the relevant themes, which they will then impart to participants in adult education activities. The essence of this initiative is to bridge theory with practice, providing theoretical grounding for educators to understand the core topics, while also empowering them with experiential practices. These practices are not only for personal enrichment but are also intended to be utilized in their educational engagements.

Escape Bloom's Taxonomy

For adult learners, the taxonomy outlines the learning objectives they should aim to achieve. For example, in the cognitive domain, learners should aim to remember, understand, apply, analyze, evaluate, and create knowledge related to mental health and the use of digital tools. In the affective domain, learners should develop attitudes of receiving, responding, valuing, organizing, and characterizing in relation to mental health issues and group activities.
In the psychomotor domain, learners should develop skills of imitation, manipulation, precision, articulation, and naturalization in relation to communication, use of digital tools, and development of learning resources.

Escape Competencies Matrix

The project employs an innovative 'escape room' concept to engage learners in a unique, interactive learning environment that promotes mental well-being. To ensure the project's effectiveness, a
competence matrix and Bloom's taxonomy have been developed. These tools provide a comprehensive framework for understanding the knowledge, skills, attitudes, and learning outcomes necessary for both adult learners and educators. They guide the project's design and implementation, ensuring it effectively addresses mental health issues and equips adult educators with the necessary resources. The project is a testament to the power of collaborative learning and innovative educational strategies in promoting mental health and well-being

Learning escape room THE SECRET GARDEN OF SERENITY

One of the project's main goals was to create an interactive tool, a learning escape room, to engage adults in contemplating their happiness and mental well-being. Unlike entertainment escape rooms, our learning escape room focuses on facilitating a learning process and encouraging reflection on the tasks encountered in the game.

Escape - Positive videos

Each video is crafted to evoke positive emotions, featuring stories of love, resilience, kindness, and the simple pleasures that make life meaningful. From touching short dramas to motivational talks, Escape to Happiness offers a diverse array of content designed to inspire and connect.

Join us on this journey toward joy and positivity. Let Escape to Happiness be your daily dose of sunshine, reminding you that happiness is not just a destination but a way of seeing the world.

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INFOGRAPHICS

ESCAPE TO HAPPINESS Online Learning Platform

Our programme, developed by leading experts in adult education, is built on the foundations of positive psychologygrowth mindset, and social thinking.  These frameworks work together to build resilience, foster social and emotional growth, and ultimately improve happiness and well-being.

NEWS ON PROJECT

Sarajevo domaćin završnog sastanka Escape to happiness

Sarajevo domaćin završnog sastanka projekta “Escape to Happiness

News Clip on Finalising the Project in Sarajevo

Promotional Video

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